Select Spanish version
RHAD
Real Access Hardware for Disabilty
It is a project for the research and development of devices at an affordable cost and high precision aimed at allowing people with a high degree of disability (tetraplegia) access to all types of professional work software and the Internet, with special interest in advanced 3D design programmes, such as the Unreal Engine from Epic Games for video games and architecture, the 3D design platform, Blender, or advanced software for multimedia video game, film and television projects such as Zbrush or Substance Designer. The main purpose of this project is to provide adapted hardware and software that allows all types of people to work with computing devices with equal opportunities with respect to any other person.
We also analyse and research the devices on the market to improve their usability for people with disabilities and adapt them so that they can improve their usefulness when working with professional software, placing special emphasis on increasing their capacity so that they can develop professionally in the field of video game creation, 3D animation, Artificial Intelligence applications or the biomedical sector.
Real Access Hardware for Disabilty
It is a project for the research and development of devices at an affordable cost and high precision aimed at allowing people with a high degree of disability (tetraplegia) access to all types of professional work software and the Internet, with special interest in advanced 3D design programmes, such as the Unreal Engine from Epic Games for video games and architecture, the 3D design platform, Blender, or advanced software for multimedia video game, film and television projects such as Zbrush or Substance Designer. The main purpose of this project is to provide adapted hardware and software that allows all types of people to work with computing devices with equal opportunities with respect to any other person.
We also analyse and research the devices on the market to improve their usability for people with disabilities and adapt them so that they can improve their usefulness when working with professional software, placing special emphasis on increasing their capacity so that they can develop professionally in the field of video game creation, 3D animation, Artificial Intelligence applications or the biomedical sector.
¿What is RHAD?
The RHAD project consists of two independent devices that can be connected to the same USB port as if they were one, performing the various functions of the buttons of a mouse and a "physical" keyboard. In other words, they are not input devices that, unlike others, "emulate" the input buttons.
Thanks to the long accumulated experience of our team, experts, consultants and the centres and specialists, for example ONCE, Aspaym, Impulsa Igualdad / Predif, the Hospital de Parapléjicos de Toledo or multiple research centres and universities, both national and European, we have invaluable feedback to know the real needs and the best way to approach a technological solution. |
In the same way, we develop complements based on the technology that we develop in our devices so that other users and people with disabilities can use them to the maximum of their possibilities in all kinds of programmes and applications to be able to work, design and create with equal opportunities with the rest of the people who work in professional fields, with special attention to the field of video games or even cybersecurity, thanks to the collaboration with the main Spanish entity in the field of cybersecurity and intelligence such as Lisa Institute.
|
Why is this necessary?
Most professional software for 3D design and other specialties tends to employ the full functionality of mice, keyboards and digitising tablets to the fullest to increase productivity. These options include multiple mouse clicks, scroll wheel or complex keyboard shortcuts that cannot be easily emulated or infrared pseudo-mice for quadriplegics, which are incapable of allowing true use of these functions. by on-screen keyboards, pseudo-keyboards by emulation or infrared pseudo-mice for quadriplegics, which are incapable of allowing true use of these functions.
|
Showcasing the best social initiatives in this field
In particular, the world and industry of video games is difficult to access for people with disabilities, so developing improvements in this technology is essential, as well as promoting and giving visibility to other projects of incalculable value for this purpose, such as the Ga11y project of the ONCE Foundation led by Enrique García, which seeks the adaptation and standardisation of video games so that they can be used and enjoyed by all types of people. |
How does it work?
The devices under development, unlike most, do not "emulate" mouse or keyboard keystrokes, but are actually hardware devices that perform "physical" keystrokes and thus are transmitted to the computer or other devices via USB connections, eliminating the typical problems encountered with most software-adapted keyboards and mice on screen.
Furthermore, these devices do not replace the previous ones, but complement their functionality for those who are already adapted to their use. |
Similarly, in the RHAD project we research, analyse and implement all the necessary improvements to help the greatest number of devices on the market to be used in the best possible way by people with disabilities who wish to use them for graphic design, programming and video games, thus improving their quality of life and promoting equality among all.
|